Hello and welcome to my online portfolio. I am a technical artist living in the Pacific Northwest that specializes in visual effects design. I have been developing interactive games since the year 2000, having started as a game modification creator in the Quake III engine.
Please view my effects demo reel for 2010 or learn about the design process I use to generate visual effects. Part of my varied experience in the industry involves both graphic & user interface design as well as environment art & design.
More detailed information about my skillset along with my contact information can be found on my resume.